Take-Pause
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Lead Unity Developer, Take-Pause
2019 Programs: Unity3D, Maya, Photoshop, VR Apps (Tilt Brush, Quill) Platform: Oculus Go A virtual reality meditation for children in hospitals "Take-Pause is a system to reduce teen anxiety through virtual reality and mindfulness. We are giving teens a toolkit, that they can use through out life to find calm and resilience. " - Dumeetha Luthra, Founder of Take-Pause More about this project can be provided upon contact. |
YourRoom
Interactions
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2018
Programs: Unity3D, Vuforia, Skanect, VisualSFM Platform: PC, Mobile An interactive augmented reality living space YourRoom implements the Vuforia SDK to allow users to create a virtual reality room using AR cards. Users can interact with some of the objects which includes a maze, puzzle, and virtual buttons. Included in the project are 3D objects scanned by a Kinect sensor. Main Focus: - Transforming a primarily visual form of interaction into a fun and engaging experience - Transforming real-life objects into virtual objects
More about this project: YourRoom - Won "Best Game Design" Award in the Department of Media Studies' 2017-2018 Annual Student Show |
Dystopian Childhood
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2017
Programs: Unity3D, Maya, Adobe Fuse, Mixamo Platform: PC A virtual playground of lost childhood memories Dystopian Childhood is inspired by my childhood memories. It's a virtual playground in which the player can explore assets that I made in Maya. In this project I learned to use the UV Editor in Maya and the Standard Environment Assets Package in Unity. Main Focus: - Asset creation, texturing, and animation
- Unity sound Demo Video: https://youtu.be/SDpxyhLsHWw |
The Robot
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2016
Programs: Unity3D, Maya Platform: PC A first attempt at Unity The Robot is a game in which the player finds and collects specific items upon request and returns them to their rightful owners. Main Focus: - Unity Basics
Demo Video: https://www.youtube.com/watch?v=ctNnipAgBN8 |