Lead Unity Developer, Take-Pause
Programs: Unity3D, Maya, Photoshop, VR Apps (Tilt Brush, Quill)
Platform: Oculus Go
A virtual reality meditation for children in hospitals
"Take-Pause is a system to reduce teen anxiety through virtual reality and mindfulness. We are giving teens a toolkit, that they can use through out life to find calm and resilience. "
- Dumeetha Luthra, Founder of Take-Pause
More about this project can be provided upon contact.
Programs: Unity3D, Vuforia, Skanect, VisualSFM
Platform: PC, Mobile
An interactive augmented reality living space
YourRoom implements the Vuforia SDK to allow users to create a virtual reality room using AR cards. Users can interact with some of the objects which includes a maze, puzzle, and virtual buttons. Included in the project are 3D objects scanned by a Kinect sensor.
- Transforming a primarily visual form of interaction into a fun and engaging experience
- Transforming real-life objects into virtual objects
More about this project: YourRoom
- Won "Best Game Design" Award in the Department of Media Studies' 2017-2018 Annual Student Show
Programs: Unity3D, Maya, Adobe Fuse, Mixamo
A virtual playground of lost childhood memories
Dystopian Childhood is inspired by my childhood memories. It's a virtual playground in which the player can explore assets that I made in Maya. In this project I learned to use the UV Editor in Maya and the Standard Environment Assets Package in Unity.
- Asset creation, texturing, and animation
- Unity sound
Demo Video: https://youtu.be/SDpxyhLsHWw
Programs: Unity3D, Maya
A first attempt at Unity
The Robot is a game in which the player finds and collects specific items upon request and returns them to their rightful owners.
- Unity Basics
Demo Video: https://www.youtube.com/watch?v=ctNnipAgBN8